Sunday, March 4, 2012

Dragon Age Origins: Need pro help on Arcane Warrior / Blood Mage build?

Hello im asking for your opinion and well mostly help on building my arcane warrior on DAO. Ive done some initial research based on some things a arcane warrior should have and these is what i have come up with so far. I have chosen a level cap of 25 as a end result for this so bare with me. The first thing is the initial stats of my character i will post here at level 1



Human Magi



Strength: 11

Dexterity: 11

Willpower: 14

Magic: 16

Cunning: 12

Constitution: 10



Now by adding the attributes gained from the fade the stats change to



Strength: 11 鈥?essence: 4 = 15

Dexterity: 11 鈥?essence: 4 = 15

Willpower: 14 鈥?essence: 4 = 18

Magic: 16 鈥?essence: 2 = 18

Cunning: 12 鈥?essence: 5 = 17

Constitution: 10 鈥?essence: 2 = 12



now thats out of the way theres the specialization factors arcane warrior adds +1 to dexterity and Blood Mage adds +2 to constitution so that buffs up



Constitution = 14 and Dexterity = 16



so the end result is



Strength: 11 鈥?essence: 4 = 15

Dexterity: 11 鈥?essence: 4 = 15 + 1 = 16

Willpower: 14 鈥?essence: 4 = 18

Magic: 16 鈥?essence: 2 = 18

Cunning: 12 鈥?essence: 5 = 17

Constitution: 10 鈥?essence: 2 = 12 + 2 = 14



Next i stated the level cap would be 25 you get 5 attribute points in the beginning and 4 attributepoints at level 5 and 3 attribute points every level so the total amount of points would come up to 78. Now we have 78 points to spend on attributes



My initial Idea was this for stats



Strength: 11 鈥?essence: 4 = 15

Dexterity: 11 鈥?essence: 4 = 15 + 1 = 16

Willpower: 14 鈥?essence: 4 = 18 + 10 = 28

Magic: 16 鈥?essence: 2 = 18 + 42 points = 60

Cunning: 12 鈥?essence: 5 = 17

Constitution: 10 鈥?essence: 2 = 12 + 2 = 14 + 26 = 40



so 42 + 26 + 10 = 78 attribute points spread between 2 skills.



Next would be the Spells section this is what i have huge trouble with i have some clue but i need help the cap is 25 therefore i can have up to 27 spells by leveling to 25 not accounting tomes that will come to factor later.



at the moment im thinking



max 4 in crushing prison line = tlekenisis

max 4 in arcane warrior line

max 4 in blood mage line

max 3 in cold spells only up to cone of cold

max 2 for arcane for the arcane shield

max 1 for rock only for rock armour

max 3 for misamia line = Entropy



as you can see ive only use dup 18 spells i have 9 more to choose neeed help here lol



I know the key for a arcane warrior is the sustainables i already know the basics about that like combat magic and shimmering shield on so next we move to equipment yay my fave part =]



Helm: Helm of Honnleath

Body: Wade鈥檚 Superior dragonbone plate armour

Gauntlets: Wade鈥檚 Superior dragonbone plate gauntlets

Boots: Wade鈥檚 Superior dragonbone plate boots

Amulet: Lifedrinker

Belt: Andruil鈥檚 Blessing

Ring: Lifegiver

Ring: Blood Ring

Weapon: Spellweaver

Shield: Fade Wall



and that would be my equipment of course they gives stat boosts which will end up like this



Helm: Helm of Honnleath +2 to all attributes

Body: Wade鈥檚 Superior dragonbone plate armour for mana regen

Gauntlets: Wade鈥檚 Superior dragonbone plate gauntlets mana regen

Boots: Wade鈥檚 Superior dragonbone plate boots yea again mana regen

Amulet: Lifedrinker +4 to spellpower whats not to like

Belt: Andruil鈥檚 Blessing +2 to all attributes + mana regen

Ring: Lifegiver + 10 to constitution

Ring: Blood Ring blood magic use 25% less of health and more ffective ect

Weapon: Spellweaver +5 to magic and mana regen

Shield: Fade Wall mana regen



attributes with all the amplifiers



Strength: 15

Dexterity: 16

Willpower: 28 + 4 = 32

Magic: 60 + 9 = 69

Cunning: 17

Constitution: 40 + 14 = 54



yea another part sorry this is dragging i know this is the last section ok youve seen everything now i would like your opinion on the attributelayout if youd change it like more into willpower less into it more cons less mage ect seccondly ur thoughts on my equipment and thirdly most important i need help choosing 9 extra spells thank you and before i forget my skills would be to max



coercion and combat training any thoughts on that most welcome



thank you for reading this long propably boring post i enjoyd writing it hopefully as much a su enjoy reading and helping me =]Dragon Age Origins: Need pro help on Arcane Warrior / Blood Mage build?
I would recommend getting Blizzard, you already have 3 of that line and blizzard is very useful for freeze and dammage over time.



On that note, getting three of the lightning line would also be useful as shock deals great damage and tempest can be placed right on top of blizzard for even more damage.



The full manna clash line should certaintly be taken. While the first two are useless, manna clash obliterates casters and spell might allows for the extremely powerful "storm of the centuary" spell combo (cast blizzard then tempest with spell might activated on the same spot to create a storm which deals intense dps over a huge area).



Finally, take 1 in heal. Its always useful.

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